
Innovative Solutions: Re-Mission™
Re-Mission™
Power Lies Within
Re-Mission™ is a video game developed specifically for adolescents and young adults with cancer. In Re-Mission™, players pilot a nanobot named Roxxi as she travels through the bodies of fictional cancer patients destroying cancer cells, battling bacterial infections, and managing side effects associated with cancer and cancer treatment.
Target: Cancer
Re-Mission™ is based on the vision of HopeLab founder and board chair Pam Omidyar. Early in her career, Pam worked as a researcher in an immunology lab. As a video game enthusiast, she had the idea that a video game for teenagers with cancer might play a positive role in helping them fight their disease. HopeLab researchers worked with video game developers, cancer experts, psychologists, and young people with cancer themselves to create this groundbreaking game.
Research & Distribution
Prior to the release of Re-Mission™, HopeLab completed an unprecedented randomized, research trial to evaluate the efficacy of the game. This research shows that playing Re-Mission™ improved treatment adherence and produced increases in quality of life, self-efficacy, and cancer-related knowledge for adolescents and young adults with cancer.
Re-Mission™ is distributed by HopeLab to young people with cancer free of charge. As of December 2007, more than 110,000 copies of Re-Mission™ had been distributed to 78 countries worldwide. The game can be ordered or downloaded at www.re-mission.net, an online community where teens and young adults with cancer can share information and support one another.
To download or order a copy of Re-Mission™, visit www.re-mission.net.















