Our Research: Re-Mission™ Outcomes Study


Question: Is Re-Mission effective in supporting health-related outcomes and behaviors in adolescent and young adult cancer patients?

Study Design

The Re-Mission Outcomes Study enrolled 375 male and female cancer patients aged 13-29 at 34 medical centers in the United States, Canada and Australia. Participants received PCs pre-loaded with a popular video game only (control condition) or that same control video game plus Re-Mission.

Collaborating Investigators

The Re-Mission Outcomes Study was led by principal investigator Pamela Kato, Ed.M., Ph.D., and conducted in collaboration with investigators at 34 medical centers across the United States, Canada, and Australia.

Results

Study results presented at peer-reviewed scientific meetings showed that Re-Mission significantly enhanced self-efficacy, cancer-related knowledge, and treatment adherence in adolescents and young adults with cancer. Young people who played Re-Mission maintained higher blood levels of chemotherapy and showed higher rates of antibiotic utilization than those in the control group.