Our Research: Publications


The following is a list of select HopeLab publications.

Journal Articles

Cole, S.W., Yoo, D.J., Knutson, B. (2012). Interactivity and Reward-Related Neural Activation During a Serious Videogame. PLoS ONE.

Tate, R., Haritatos, J., & Cole, S. (2009). HopeLab’s Approach to Re-Mission. International Journal of Learning and Media; 1(1), 29-35.

Kato, P.M., Cole, S.W., Bradlyn, A.S., Pollock, B.H. (2008). A Video Game Improves Behavioral Outcomes in Adolescents and Young Adults With Cancer: A Randomized Trial. Pediatrics, 122, e305-e317.

Schiffman, J.D., Csongradi, E., & Suzuki, L.K. (2008). Internet use among adolescents and young adults (AYA) with cancer. Pediatric Blood & Cancer, 51(3), 410-415.

Beale, I.L.,Kato, P.M., Marín-Bowling, V.M., Guthrie, N., Cole, S.W. (2007). Improvement in cancer-related knowledge following use of a psychoeducational video game for adolescents and young adults with cancer. Journal of Adolescent Health, 41, 263-270.

Beale, I.L., Marín-Bowling, V.M., Guthrie, N., Kato, P.M. (2006). Young cancer patients’ perceptions of a video game used to promote self-care. International Electronic Journal of Health Education. In press.

Kato, P.M. & Beale, I. L. (2006). Factors affecting acceptability to young cancer patients of a psychoeducational video game about cancer. Journal of Pediatric Oncology Nursing, 23(5), 269-275.

Beale, I. L. (2006). Scholarly literature review: Efficacy of psychological interventions for pediatric chronic illness. Journal of Pediatric Psychology, 31(5), 437-451.

Suzuki, L.K. & Beale, I. L. (2006). Personal web home pages of adolescents with cancer: Self-presentation, information dissemination, and interpersonal connection. Journal of Pediatric Oncology Nursing, 23(3), 152-161.

Beale, I. L. (2005). Scaffolding and integrated assessment in computer assisted learning (CAL) for children with learning disabilities. Australasian Journal of Educational Technology, 21(2), 173-191.

Baggott, C., Beale, I.L., Dodd, M.J., & Kato, P.M. (2004). A survey of self-care
and dependent-care advice given by pediatric oncology nurses*. Journal of Pediatric Oncology Nursing, 21(4), 214-222. *Note: Winner of “The 2004 APON Writing Award”

Bradlyn, A.S., Kato, P.M., Beale, I.L., & Cole, S.W. (2004). Pediatric oncology professionals’ perceptions of information needs of adolescent patients with cancer. Journal of Pediatric Oncology Nursing, 21(6), 335-342.

Chen, E., Cole, S.W., & Kato, P.M. (2004). A review of empirically supported psychosocial interventions for pain and adherence outcomes in sickle cell disease. Journal of Pediatric Psychology, 29(3), 197-209.

Suzuki, L.K. & Calzo, J.P. (2004). The search for peer advice in cyberspace: An examination of teen bulletin boards about health and sexuality. Journal of Applied Developmental Psychology, 25(6), 685-698.

Beale, I.L., Bradlyn, A.S., & Kato, P.M. (2003). Psychoeducational interventions with pediatric cancer patients: Part II. Effects of knowledge and skills training on health-related attitudes and behavior. Journal of Child and Family Studies, 20(4), 385-397.

Bradlyn, A.S., Beale, I.L., & Kato, P.M. (2003). Psychoeducational interventions with pediatric cancer patients: Part I. Patient information and knowledge. Journal of Child and Family Studies, 12(3), 257-277.

Suzuki, L.K. & Kato, P.M. (2003). Psychosocial support for patients in pediatric oncology: The influences of parents, schools, peers, and technology. Journal of Pediatric Oncology Nursing, 20(4), 159-174.

Beale, I.L. (2002). An evaluation model for psychoeducational interventions using interactive multimedia. CyberPsychology and Behavior, 5(6), 565-580.

Book Chapters

Greenfield, P.M., Gross, E.F., Subrahmanyam, K., Suzuki, L.K., and Tynes, B. (2006). Teens on the Internet: Interpersonal Connection, Identity, and Information. In R.E. Kraut, M. Brynin, & S. Kiesler (Eds.), Computers, Phones and the Internet: Domesticating Information Technology. NY: Oxford University Press, 201-218.

Conference Presentations

Marín-Bowling, V.M., Kato, P.M., Cole, S.W., Bradley, A.S. & Pollock, B.H. (2007, April). Re-Mission: Una Herramienta Efectiva Para Adolescentes con Cáncer. Poster presented at the II Congreso Mexicano para la Salud de la Adolescencia y la Juventud, Toluca, Estado de Mexico, Mexico.

Kato, P.M., Cole, S.W., Pinto, J.P., & Pollock, B.H. (2006, September). A video game improves cancer-related communication and knowledge among adolescents and young adults in paediatric oncology. Workshop conducted at the International Conference on Communication in Healthcare, Basel, Switzerland.

Kato, P.M. (2006, August). A video game for chronic illness. In M. Gregerson (Chair), Creativity and Psychology. Symposium conducted at the annual meeting of the American Psychological Association, New Orleans, LA.

Marín-Bowling, V.M., Kato, P.M., Cole, S.W., & Pollock, B.H. (2006, May). Estudio multicéntrico, controlado, aleatorizado sobre el uso de un videojuego como coadyuvante en el tratamiento de adolescentes y jóvenes con cáncer. Poster presented at the XXIX Congreso Nacional de Pediatría, Guadalajara, Jalisco, Mexico.

Kato, P.M.; Pollock, B.H.; Dahl, G.D., Baggott, C.R.; Beale, I.L., Marin-Bowling, V.M.; & Cole, S.W. (2006, March). The effect of a videogame on self-care and quality of life among adolescents and young adults with cancer: A randomized controlled trial. Annual Meeting of the Teen Cancer Trust, London England.

Kato, P. M., Cole, S. W., Marin-Bowling, V. M., Dahl, G. V., & Pollock, B. H. (2006, March). Controlled Trial of a video game to improve health-related outcomes among adolescents and young adults with cancer. Annual Meeting of the Society for Behavioral Medicine, San Francisco CA.

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